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These are just a few samples of my work, please feel free to contact me and ask for any specific type of sample. I will get back to you to provide more examples, better related to your interests.

SHIRLEYGATGENS.COM

Category: WebsiteWEB SITE
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RELEASE DATE:

2012

SKILLS:

Web Design, Web Development, Video Production.

TECHNOLOGIES:

Flash, AS3, HTML, JavaScript, PHP.

DESCRIPTION

The client needed a site inspired in the “Fashionista” concept. Something elegant but clean, that evokes the night and all its mysteries. So, the design was created using a dark palette, with one single magenta tone to highlight some elements.

She needed a simple way to encapsulate and deliver quickly to the visitor, all the information about her services, skills and expertise, so a front page video was the best solution, and immediately a simple navigation bar that shows specific topics that could be matter of interest to possible clients.

Flash was the technology chosen at that moment, for its capacity to handle animations with great performance, as much as its capacity to deliver video. Totally built from scratch to ensure its adaptability/scalability in the future, avoiding attachment to rigid pre-built components. Currently the html5/mobile version of this site is in planning phase.

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ZAMBUNI: THE FEARLESS

Category: GameGAME
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RELEASE DATE:

2012

SKILLS:

2D Animation, Development, Database Management.

TECHNOLOGIES:

Flash, AS3, HTML, JavaScript, PHP, MySQL.

DESCRIPTION

A casual game with lots of fun. Designed by Adrian Poveda, Art Director at Mystery-D at that moment.It's important to start the review of this project recognizing the huge input of all the production team including Jolon Bankey, who was the co-owner and product manager of Mystery-D.

This game was part of a group of casual games, intended to amuse the user without engage him in a long/complex gameplay. Allowing the players to enjoy the experience in short periods of time.

The technology chosen was Flash at that moment, due to the lack of html5's frameworks, capabilities, and mostly to its poor performance at that given moment. Its was built in ActionScript 3.0 and with the help of Greensock's TweenLite library. It also counts with a database for highscores built with MySQL, and handled with PHP. A project to migrate the game to iOS and Android touch devices, using the Adobe AIR packager is on the way, stay tuned!.

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JUNGLE TALE

Category: GameGAME Category: E-LearningE-LEARNING
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RELEASE DATE:

2012

SKILLS:

2D Animation, Programming, Database Management.

TECHNOLOGIES:

Flash, AS3, HTML, JavaScript, PHP.

DESCRIPTION

A virtual "playground" for children that allow the kids to learn while the enjoy its funny features. Thanks to the marvelous production team at Mystery-D who did this possible commanded by Isis Zeledon in the art direction, Andres Cervilla as the sound engineer, and Jolon Bankey and Nora Zamora in management and product development.

It consists in a collection of casual games to sharpen the minds of little kids, and boost their skills like memory and mental agility. And with "Verby", the main star of the show, which helps the player to learn and practice the english tenses.

Built in Flash, and Greensock's TweenMax AS3 library. Taking advantage of Sprite-bitmap based animations to boost the performance. Using JavaScript/PHP to handle a MySQL database that was storing all user's records and improvements. This game is also being ported to mobile devices running iOS/Android systems with Adobe AIR.

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